#include "task.h" void task_free(task_t *task) { if (!task) return; g_slice_free1(task->in_size * sizeof(gdouble), task->in); g_slice_free1(task->out_size * sizeof(gdouble), task->out); g_slice_free(task_t, task); } task_t* task_new(gdouble scenario, guint in_size, guint out_size) { task_t *task = g_slice_new(task_t); task->scenario = scenario; task->in_size = in_size; task->out_size = out_size; task->in = g_slice_alloc0(task->in_size * sizeof(gdouble)); task->out = g_slice_alloc0(task->out_size * sizeof(gdouble)); return task; }