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AI.hs
31
AI.hs
@ -6,6 +6,8 @@ import Eval
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import Lambda
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import GoalTransform
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import qualified Data.Array.IO as A
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cannon 1 = "dec"
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cannon 2 = "S dec dec"
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cannon n = "S(" ++ cannon (n-1) ++ ") dec"
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@ -14,5 +16,32 @@ keepalive func 0 = "S(" ++ func ++ ")(get)0"
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keepalive func 1 = "S(K(S(" ++ func ++ ")(get)))(succ)0"
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keepalive func slot = "S(" ++ func ++ ")(S (K get) (K " ++ show slot ++ "))0"
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findAliveSlot :: (Game -> Player) -> Turn Int
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findAliveSlot player = do
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game <- getGame
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slots <- liftIO $ A.getAssocs (fields $ player game)
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let (slot, _):_ = filter (\(_, (_, vit)) -> vit > 0) slots
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return slot
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findHighAliveSlot :: (Game -> Player) -> Turn Int
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findHighAliveSlot player = do
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game <- getGame
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slots <- liftIO $ A.getAssocs (fields $ player game)
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let (slot, _):_ = filter (\(_, (_, vit)) -> vit > 0) $ reverse slots
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return slot
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aimove :: Turn Goal
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aimove = return (Just 1, read $ keepalive (cannon 200) 1)
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aimove = do
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target <- findAliveSlot opponent
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let l = if (target == 255) then "S(dec)(S(get)(I))" else "S(S(K(dec))(K(" ++ show (255-target) ++ ")))(S(get)(I))"
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-- let l = if (target == 255) then "S(dec)(S(get)(I))" else "S(K(S(dec)(S(get)(I))))(K(" ++ show (255-target) ++ "))"
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let pos = 1 -- if (target == 255) then 1 else 255-target
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haveLoop <- satGoal (0, read l)
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if haveLoop then do
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haveLoop <- satGoal (pos, read l)
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if haveLoop then do
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return (Just pos, read (l ++ "0"))
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else
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return (Just pos, read "get 0")
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else do
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return (Just 0, read l)
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@ -4,6 +4,8 @@ module GoalTransform (
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moveGoal,
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evalMoves,
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subgoals,
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satGoal,
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satGoals,
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) where
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import Eval
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@ -44,7 +46,7 @@ _subgoals current pos (Apply t (Prim c)) = let m = MoveRight pos c in _subgoals
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_subgoals current pos (Apply t (Const 0)) = let m = MoveRight pos Card_Zero in _subgoals current pos t ++ [((pos, applyMove t m):current, m)]
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_subgoals current pos (Prim c) = evalMoves current pos Nothing [MoveRight pos c]
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_subgoals current 0 (Apply a b) = _subgoals current 1 (Apply a b) ++ copyTo ((1, Apply a b):current) 1 0 (Apply a b)
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_subgoals current pos (Apply a b) = _subgoals current pos a ++ _subgoals ((pos,a):current) (pos+1) b ++ copyTo ((pos,a):(pos+1, b):current) (pos+1) 0 b ++ evalMoves ((0, b):current) pos (Just a) [MoveLeft Card_K pos, MoveLeft Card_S pos, MoveRight pos Card_Get, MoveRight pos Card_Zero]
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_subgoals current pos (Apply a b) = _subgoals current pos a ++ _subgoals ((pos,a):current) (pos+1) b ++ copyTo ((pos,a):(pos+1, b):current) (pos+1) 0 b ++ evalMoves ((0, b):current) pos (Just a) [MoveLeft Card_K pos, MoveLeft Card_S pos, MoveRight pos Card_Get] ++ [((pos, Apply a b):current, MoveRight pos Card_Zero)]
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subgoals pos t = reverse $ _subgoals [] pos t
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