MAPS=
MAPS+=$(wildcard ../maps/trampoline*.map)
MAPS+=$(wildcard ../maps/flood*.map)
MAPS+=$(wildcard ../maps/contest?.map ../maps/contest10.map)
MAPS+=$(wildcard ../maps/ems*.map)
MAPS+=../maps/pacman.map ../maps/pacman2.map

all: maps.js sprites.png

maps.js: mapsToJson.js $(MAPS)
	./mapsToJson.js $(MAPS) > maps.js

SPRITES=earth.png empty.png lambda.png liftclosed.png liftopen.png robot.png rock.png wall.png
SPRITES+=$(wildcard trampoline?.png)
SPRITES+=$(wildcard target?.png)

sprites.png: $(SPRITES)
	convert -background "#000000" -append $(SPRITES) tmp_sprites.png
	pngcrush -rem alla tmp_sprites.png tmp_sprites1.png
	rm tmp_sprites.png
	optipng -o9 tmp_sprites1.png
	mv tmp_sprites1.png sprites.png

clean:
	rm -f maps.js sprites.png

.PHONY: all clean

# just build it everytime
.PHONY: maps.js