sdlbomber/src/draw.c

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C
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#include <fcntl.h>
#include <netdb.h>
#include <signal.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include "bomber.h"
#include "draw.h"
#include "game.h"
#include "gfx.h"
#include "utils.h"
#ifndef DATADIR
#define DATADIR "data"
#endif
#define NUMCHARACTERS 50
static figure font[NUMCHARACTERS];
static figure bigfont[NUMCHARACTERS];
gfxset gfxsets[NUMGFX];
static char walkingname[256];
static char colorsetname[256];
static char backgroundname[256];
static char blocksname[256];
static char blocksxname[256];
static char bombs1name[256];
static char bombs2name[256];
static char flamesname[256];
static char tilesname[256];
static char deathname[256];
static char fontname[256];
static char bigfontname[256];
figure blocks[3];
figure blocksx[9];
figure bombs1[MAXSETS][NUMBOMBFRAMES];
figure bombs2[MAXSETS][NUMBOMBFRAMES];
figure flamefigs[MAXSETS][NUMFLAMEFRAMES];
figure tiles[15];
figure death[NUMDEATHFRAMES];
int fontxsize, fontysize;
int bigfontxsize, bigfontysize, bigfontyspace;
static int textx, texty;
static const unsigned char* remapstring = (const unsigned char*) "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ.:!?\177/\\*-,>< =";
static char asciiremap[256];
/* On screen array variables */
int arraynumx = 15;
int arraynumy = 11;
int arraystartx = 20;
int arraystarty = 70;
int arrayspacex = 40;
int arrayspacey = 36;
static sprite sprites[MAXSPRITES];
static int spritesused = 0;
#define IBUFFLEN 1024
int ileft = 0, ihand = 0, byteswide;
unsigned char ibuff[IBUFFLEN], *itake;
static void freegfxset(gfxset* gs) {
if (gs->gs_pic) free(gs->gs_pic);
gs->gs_pic = 0;
}
static int myci() {
if (!ileft) {
ileft = read(ihand, ibuff, IBUFFLEN);
if (!ileft) return -1;
itake = ibuff;
}
ileft--;
return *itake++;
}
static int dopcxreal(char* name, gfxset* gs) {
int xs, ys;
int i, j, k;
int totalsize;
int width, height;
unsigned char *bm, *lp;
char tname[256];
memset(gs, 0, sizeof(gfxset));
ileft = 0;
snprintf(tname, sizeof(tname), DATADIR "/%s", name);
ihand = open(tname, O_RDONLY);
if (ihand < 0) {
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char tname2[260];
snprintf(tname2, sizeof(tname2), "%s.pcx", tname);
ihand = open(tname2, O_RDONLY);
if (ihand < 0) return 1;
}
if (myci() != 10) {
close(ihand);
return 2;
} // 10=zsoft .pcx
if (myci() != 5) {
close(ihand);
return 3;
} // version 3.0
if (myci() != 1) {
close(ihand);
return 4;
} // encoding method
if (myci() != 8) {
close(ihand);
return 5;
} // bpp
xs = myci();
xs |= myci() << 8;
ys = myci();
ys |= myci() << 8;
width = myci();
width |= myci() << 8;
height = myci();
height |= myci() << 8;
width = width + 1 - xs;
height = height + 1 - ys;
for (i = 0; i < 48 + 4; ++i) myci();
myci();
if (myci() != 1) {
close(ihand);
return 6;
} // # of planes
byteswide = myci();
byteswide |= myci() << 8;
i = myci();
i |= myci() << 8;
// if(i!=1) {close(ihand);return 7;} // 1=color/bw,2=grey
for (i = 0; i < 58; ++i) myci();
totalsize = height * byteswide;
bm = malloc(totalsize + 1);
if (!bm) {
close(ihand);
return 8;
} // no memory
gs->gs_pic = bm;
gs->gs_xsize = width;
gs->gs_ysize = height;
while (height--) {
lp = bm;
i = byteswide;
while (i > 0) {
j = myci();
if (j < 0xc0) {
*lp++ = j;
--i;
} else {
j &= 0x3f;
k = myci();
while (j-- && i) {
*lp++ = k;
--i;
}
}
}
bm += width;
}
lseek(ihand, -0x300, SEEK_END);
read(ihand, gs->gs_colormap, 0x300);
close(ihand);
return 0;
}
static int dopcx(char* name, gfxset* gs) {
int err;
err = dopcxreal(name, gs);
if (err) printf("Error loading \"%s\":code %d\n", name, err);
return err;
}
static void getgroup(char* name, gfxset* colorgs, figure* fig, int count) {
int err;
int i;
gfxset gs;
err = dopcx(name, &gs);
if (err) exit(1000 + err);
createinout(&gs);
for (i = 0; i < MAXSETS; ++i, fig += count, ++colorgs) {
if (!colorgs->gs_pic) continue;
memmove(gs.gs_colormap, colorgs->gs_colormap, sizeof(gs.gs_colormap));
createinout(&gs);
gfxfetch(&gs, fig, count);
}
freegfxset(&gs);
}
static void getsingle(char* name, figure* fig, int count) {
gfxset gs;
int err;
err = dopcx(name, &gs);
if (err) exit(1000 + err);
createinout(&gs);
gfxfetch(&gs, fig, count);
freegfxset(&gs);
}
static void texthome(void) {
textx = texty = 10;
}
void drawstring(int xpos, int ypos, const char* str) {
char ch;
while ((ch = *str++)) {
drawfigure(xpos, ypos, font + asciiremap[toupper(ch)]);
xpos += fontxsize;
}
}
void drawbigstring(int xpos, int ypos, const char* str) {
char ch;
while ('\0' != (ch = *str++)) {
drawfigure(xpos, ypos, bigfont + asciiremap[toupper(ch)]);
xpos += bigfontxsize;
}
}
void centerbig(int y, const char* str) {
int w;
w = strlen(str) * bigfontxsize;
drawbigstring((IXSIZE - w) >> 1, y, str);
}
// static void scrprintf(char *str,...) {
// char output[256],*p,*p2;
// va_list ap;
//
// va_start(ap, str);
//
// vsprintf(output,str,ap);
// p=output;
// for(;;) {
// p2=p;
// while(*p2 && *p2!='\n') ++p2;
// if(*p2) {
// *p2=0;
// drawstring(textx,texty,p);
// texty+=fontysize;
// textx=10;
// p=p2+1;
// } else {
// drawstring(textx,texty,p);
// textx+=fontxsize*(p2-p);
// break;
// }
// }
// copyup();
// }
static void bigscrprintf(char* str, ...) {
char output[256], *p, *p2;
va_list ap;
va_start(ap, str);
vsnprintf(output, sizeof(output), str, ap);
p = output;
for (;;) {
p2 = p;
while (*p2 && *p2 != '\n') ++p2;
if (*p2) {
*p2 = 0;
drawbigstring(textx, texty, p);
texty += bigfontysize;
textx = 10;
p = p2 + 1;
} else {
drawbigstring(textx, texty, p);
textx += bigfontxsize * (p2 - p);
break;
}
}
copyup();
}
void addsprite(int x, int y, figure* fig) {
sprite* sp;
if (spritesused == MAXSPRITES) return;
sp = sprites + spritesused++;
sp->flags = 0;
sp->xpos = x;
sp->ypos = y;
sp->fig = fig;
}
void plotsprites(void) {
int i;
sprite* sp;
sp = sprites;
for (i = 0; i < spritesused; ++i) {
drawfigure(sp->xpos, sp->ypos, sp->fig);
++sp;
}
}
void erasesprites(void) {
int i;
sprite* sp;
figure* fig;
sp = sprites;
for (i = 0; i < spritesused; ++i) {
fig = sp->fig;
solidcopy(&background, sp->xpos + fig->xdelta, sp->ypos + fig->ydelta, fig->xsize, fig->ysize);
++sp;
}
}
void clearsprites(void) {
int i;
sprite* sp;
figure* fig;
sp = sprites;
for (i = 0; i < spritesused; ++i) {
fig = sp->fig;
clearrect(sp->xpos + fig->xdelta, sp->ypos + fig->ydelta, fig->xsize, fig->ysize);
++sp;
}
}
void clearspritelist(void) {
spritesused = 0;
}
int tovideox(int x) {
return (x >> FRACTION) + arraystartx;
}
int tovideoy(int y) {
return (y >> FRACTION) + arraystarty;
}
int screentoarrayx(int x) {
x += arrayspacex << (FRACTION + 2);
return ((x >> FRACTION) + (arrayspacex >> 1)) / arrayspacex - 4;
}
int screentoarrayy(int y) {
y += arrayspacey << (FRACTION + 2);
return ((y >> FRACTION) + (arrayspacey >> 1)) / arrayspacey - 4;
}
int arraytoscreenx(int x) {
return arrayspacex * x << FRACTION;
}
int arraytoscreeny(int y) {
return arrayspacey * y << FRACTION;
}
static void loadfonts(void) {
int i, j;
const unsigned char* p;
getsingle(fontname, font, NUMCHARACTERS);
getsingle(bigfontname, bigfont, NUMCHARACTERS);
fontxsize = 8;
fontysize = 12;
bigfontxsize = 16;
bigfontysize = 24;
bigfontyspace = 32;
p = remapstring;
j = 0;
while (*p && *p != ' ') ++p, ++j;
memset(asciiremap, j, sizeof(asciiremap));
p = remapstring;
i = 0;
while (*p && i < NUMCHARACTERS) asciiremap[(int) *p++] = i++;
}
void loadgfx() {
gfxset* gs;
gfxset* colorgs;
int err;
int i;
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char name[267];
strcpy(walkingname, "walk");
strcpy(colorsetname, "pal");
strcpy(backgroundname, "field0");
strcpy(blocksname, "blocks3");
strcpy(blocksxname, "blocks3x");
strcpy(bombs1name, "bomb1");
strcpy(bombs2name, "bomb2");
strcpy(flamesname, "flames");
strcpy(tilesname, "tiles");
strcpy(deathname, "death1");
strcpy(fontname, "font");
strcpy(bigfontname, "bigfont");
gs = malloc((MAXSETS + 1) * sizeof(gfxset));
if (!gs) nomem("loadgfx");
colorgs = gs + 1;
for (i = 0; i < MAXSETS; ++i) {
snprintf(name, sizeof(name), "%s%d", colorsetname, i);
err = dopcx(name, colorgs + i);
if (err) continue;
}
loadfonts();
texthome();
bigscrprintf("Loading graphics...\n");
err = dopcx(backgroundname, gs);
if (err) exit(1000 + err);
createinout(gs);
solidfetch(gs, &background);
solidfetch(gs, &backgroundoriginal);
freegfxset(gs);
bigscrprintf("Loading blocks\n");
getsingle(blocksname, blocks, 3);
bigscrprintf("Loading block explosions\n");
getsingle(blocksxname, blocksx, 9);
bigscrprintf("Loading walking figures\n");
getgroup(walkingname, colorgs, walking[0], NUMWALKFRAMES);
bigscrprintf("Loading normal bombs\n");
getgroup(bombs1name, colorgs, bombs1[0], NUMBOMBFRAMES);
bigscrprintf("Loading controlled bombs\n");
getgroup(bombs2name, colorgs, bombs2[0], NUMBOMBFRAMES);
bigscrprintf("Loading flames\n");
// getgroup(flamesname,colorgs,flamefigs[0],NUMFLAMEFRAMES);
getsingle(flamesname, flamefigs[0], NUMFLAMEFRAMES);
bigscrprintf("Loading bonus tiles\n");
getsingle(tilesname, tiles, 15);
bigscrprintf("Loading death sequence\n");
getsingle(deathname, death, NUMDEATHFRAMES);
for (i = 0; i < MAXSETS; ++i) freegfxset(colorgs + i);
free(gs);
bigscrprintf("Done loading graphics\n");
}
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void failure(char* str, ...) {
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char output[256];
va_list ap;
int len;
long now;
va_start(ap, str);
len = vsnprintf(output, sizeof(output), str, ap);
if (len >= 256) len = 255; /* truncated string */
clear();
drawbigstring((IXSIZE - len * bigfontxsize) / 2, (IYSIZE - bigfontysize) / 2, output);
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copyup();
now = longtime();
while (!exitflag && longtime() - now < 3) {
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scaninput();
if (anydown()) {
takedown();
return;
}
}
}