sdlbomber/game.h

23 lines
452 B
C

#ifndef GAME_H
#define GAME_H
#define FRACTION 9
#define SPEEDDELTA (1<<(FRACTION-1))
#define SPEEDMAX (10<<FRACTION)
#define SPEEDSTART (6<<FRACTION)
#define SPEEDTURTLE (3<<FRACTION)
#define SPEEDTURTLE_TIMEOUT 250
#define TEMPNODES 2
void run_single_player(void);
void run_network_game(void);
void set_game_options(unsigned char options[10]);
extern char playername[16];
extern int gamemode;
extern solid background,backgroundoriginal;
#endif