/*************************************************************************** * Copyright (C) 2009 by Stefan Bühler * * stbuehler@web.de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef TORUSCHESSTESTGAME_H #define TORUSCHESSTESTGAME_H #include #include #include #include #include "toruschess.h" /** @author Stefan Bühler */ namespace toruschess { class PieceLibrary : public QObject { Q_OBJECT public: PieceLibrary(QObject *parent); virtual ~PieceLibrary(); QSize pieceSize() const { return QSize(m_width, m_height); } QSize minPieceSize() const { return QSize(20, 20); } void setSize(int width, int height); void paint(QPainter &pt, int piece) const; private: QSvgRenderer **m_pieces; QImage **m_buffers; int m_width, m_height; }; class TestPlace : public QWidget { Q_OBJECT public: TestPlace(QWidget *parent, const PieceLibrary *lib, const Field *field, const Pos &p); const Pos& pos() const { return m_pos; } const Field* field() const { return m_field; } virtual QSize sizeHint() const; protected: virtual void paintEvent(QPaintEvent *event); private: const Field *m_field; const PieceLibrary *m_lib; Pos m_pos; }; class TestField : public QWidget { Q_OBJECT public: TestField(QWidget *parent, PieceLibrary *lib, Game *m_game); protected: virtual void resizeEvent(QResizeEvent *event); private: PieceLibrary *m_lib; Game *m_game; }; class TestGame : public QMainWindow { Q_OBJECT public: TestGame(QWidget *parent = 0); private: Game *m_game; }; } #endif