120 lines
3.7 KiB
C++
120 lines
3.7 KiB
C++
/***************************************************************************
|
|
* Copyright (C) 2009 by Stefan Bühler *
|
|
* stbuehler@web.de *
|
|
* *
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* This program is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU General Public License for more details. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program; if not, write to the *
|
|
* Free Software Foundation, Inc., *
|
|
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
|
***************************************************************************/
|
|
#ifndef TORUSCHESSFIELD3D_H
|
|
#define TORUSCHESSFIELD3D_H
|
|
|
|
#include <QGLWidget>
|
|
#include <QGLPixelBuffer>
|
|
|
|
#include "toruschess.h"
|
|
#include "piecelibrary.h"
|
|
|
|
/**
|
|
@author Stefan Bühler <stbuehler@web.de>
|
|
*/
|
|
namespace toruschess {
|
|
|
|
/** Widget for the 3d field view (Game* is shared with other widgets)
|
|
* Available modes: Plane vs. Torus and 2d vs 3d Figures
|
|
*/
|
|
class Field3D : public QGLWidget {
|
|
Q_OBJECT
|
|
public:
|
|
typedef enum { PLANE, TORUS } BoardMode;
|
|
typedef enum { FIG2D, FIG3D } FigureMode;
|
|
|
|
Field3D(Game *game, QWidget *parent = 0);
|
|
virtual ~Field3D();
|
|
|
|
void markMoves(const QList<Move> &moves);
|
|
|
|
/** Mark the destination fields */
|
|
virtual QSize sizeHint() const;
|
|
|
|
BoardMode boardMode() const { return m_boardMode; }
|
|
void setBoardMode(BoardMode m) { m_boardMode = m; updateGL(); }
|
|
|
|
FigureMode figureMode() const { return m_figureMode; }
|
|
void setFigureMode(FigureMode m);
|
|
|
|
protected:
|
|
virtual void initializeGL();
|
|
virtual void resizeGL(int w, int h);
|
|
virtual void paintGL();
|
|
|
|
virtual void mousePressEvent(QMouseEvent *event);
|
|
virtual void mouseMoveEvent(QMouseEvent *event);
|
|
virtual void mouseReleaseEvent(QMouseEvent *event);
|
|
virtual void wheelEvent(QWheelEvent *event);
|
|
|
|
virtual void timerEvent(QTimerEvent *event);
|
|
|
|
protected slots:
|
|
/* slot for game updated event */
|
|
void fieldUpdated();
|
|
|
|
private:
|
|
/* update the GL_MODELVIEW matrix */
|
|
void updateCam();
|
|
|
|
/* create textures: board texture, pick texture, skybox (sphere) texture */
|
|
void createTexture();
|
|
void freeTexture();
|
|
/* update board texture */
|
|
void updateTexture();
|
|
|
|
/* find position on board from window coords */
|
|
bool findPos(int mx, int my, Pos &p);
|
|
|
|
Game *m_game;
|
|
PieceLibrary *m_lib;
|
|
|
|
bool m_marked[8][8];
|
|
QList<Move> m_markedMoves;
|
|
|
|
BoardMode m_boardMode;
|
|
FigureMode m_figureMode;
|
|
|
|
/* Texture data */
|
|
QImage *m_textureBuffer;
|
|
GLuint m_textureID;
|
|
|
|
/* Cam data */
|
|
double m_camDist, m_camRotX, m_camRotY, m_camRotZ;
|
|
int m_originX, m_originY;
|
|
int m_mouseLastX, m_mouseLastY;
|
|
|
|
/* skybox */
|
|
GLUquadric *m_skySphere;
|
|
GLuint m_skyTextureID;
|
|
int m_skyTimerID;
|
|
double m_skyOffset;
|
|
|
|
/* Pick */
|
|
GLuint m_pickTextureID;
|
|
QGLPixelBuffer *m_pickBuffer;
|
|
|
|
static const int m_textureSize = 1024;
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|