[qcross] added saving/loading game support
This commit is contained in:
parent
627f73c31f
commit
573e2dd6b6
@ -77,16 +77,18 @@ namespace qcross {
|
|||||||
currentMenu = menuBar()->addMenu(tr("&Game"));
|
currentMenu = menuBar()->addMenu(tr("&Game"));
|
||||||
currentMenu->addAction(tr("&New..."), this, SLOT(newGame()), Qt::CTRL + Qt::Key_N);
|
currentMenu->addAction(tr("&New..."), this, SLOT(newGame()), Qt::CTRL + Qt::Key_N);
|
||||||
currentMenu->addSeparator();
|
currentMenu->addSeparator();
|
||||||
currentMenu->addAction(tr("&Save..."), this, SLOT(saveGame()), Qt::CTRL + Qt::Key_N);
|
m_SaveGameAction = currentMenu->addAction(tr("&Save..."), this, SLOT(saveGame()), Qt::CTRL + Qt::Key_N);
|
||||||
|
m_SaveGameAction->setEnabled(false);
|
||||||
currentMenu->addAction(tr("&Load..."), this, SLOT(loadGame()), Qt::CTRL + Qt::Key_N);
|
currentMenu->addAction(tr("&Load..."), this, SLOT(loadGame()), Qt::CTRL + Qt::Key_N);
|
||||||
currentMenu->addSeparator();
|
currentMenu->addSeparator();
|
||||||
m_RestartGameAction = currentMenu->addAction(tr("&Restart"), this, SLOT(restartGame()), Qt::CTRL + Qt::Key_R);
|
m_RestartGameAction = currentMenu->addAction(tr("&Restart"), this, SLOT(restartGame()), Qt::CTRL + Qt::Key_R);
|
||||||
m_RestartGameAction->setEnabled(false);
|
m_RestartGameAction->setEnabled(false);
|
||||||
m_PauseGameAction = currentMenu->addAction(tr("&Pause"));
|
m_PauseGameAction = currentMenu->addAction(tr("&Pause"));
|
||||||
connect(m_PauseGameAction, SIGNAL(toggled(bool)), this, SLOT(pauseGame(bool)));
|
|
||||||
m_PauseGameAction->setShortcut(Qt::CTRL + Qt::Key_P);
|
|
||||||
m_PauseGameAction->setCheckable(true);
|
|
||||||
m_PauseGameAction->setEnabled(false);
|
m_PauseGameAction->setEnabled(false);
|
||||||
|
m_PauseGameAction->setCheckable(true);
|
||||||
|
m_PauseGameAction->setChecked(true);
|
||||||
|
m_PauseGameAction->setShortcut(Qt::CTRL + Qt::Key_P);
|
||||||
|
connect(m_PauseGameAction, SIGNAL(toggled(bool)), this, SLOT(pauseGame(bool)));
|
||||||
currentMenu->addSeparator();
|
currentMenu->addSeparator();
|
||||||
currentMenu->addAction(tr("&Quit"), this, SLOT(close()), Qt::CTRL + Qt::Key_Q);
|
currentMenu->addAction(tr("&Quit"), this, SLOT(close()), Qt::CTRL + Qt::Key_Q);
|
||||||
currentMenu->addSeparator();
|
currentMenu->addSeparator();
|
||||||
@ -101,6 +103,76 @@ namespace qcross {
|
|||||||
currentMenu->addAction(tr("About &Qt"), qApp, SLOT(aboutQt()));
|
currentMenu->addAction(tr("About &Qt"), qApp, SLOT(aboutQt()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const char magicSaveGameHeader[] = {'C', 'R', 'S', 'V'};
|
||||||
|
|
||||||
|
bool CGameWindow::readSaveGame(QDataStream & stream) {
|
||||||
|
QString stringBuffer;
|
||||||
|
qint32 intBuffer;
|
||||||
|
QSize sizeBuffer;
|
||||||
|
|
||||||
|
// picture index
|
||||||
|
stream >> intBuffer; qDebug("picture index = %i", m_PictureIndex);
|
||||||
|
if (stream.atEnd()) {
|
||||||
|
qCritical("invalid savegame");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
m_PictureIndex = intBuffer;
|
||||||
|
|
||||||
|
// package name
|
||||||
|
if (m_PictureIndex > -1) {
|
||||||
|
stream >> stringBuffer; qDebug("package name = %s", qPrintable(stringBuffer));
|
||||||
|
if (stream.atEnd()) {
|
||||||
|
qCritical("invalid savegame");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
m_PackageName = stringBuffer;
|
||||||
|
|
||||||
|
stream >> stringBuffer; qDebug("highscoreFileName = %s", qPrintable(stringBuffer));
|
||||||
|
if (stream.atEnd()) {
|
||||||
|
qCritical("invalid savegame");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (m_Highscore)
|
||||||
|
delete m_Highscore;
|
||||||
|
|
||||||
|
m_Highscore = new CHighscore(0);
|
||||||
|
m_Highscore->setFileName(QCROSS_STRING_DATAPATH + QDir::separator() + stringBuffer);
|
||||||
|
m_Highscore->open();
|
||||||
|
}
|
||||||
|
|
||||||
|
// picture
|
||||||
|
if (m_Picture)
|
||||||
|
delete m_Picture;
|
||||||
|
|
||||||
|
m_Picture = new CNonogram();
|
||||||
|
|
||||||
|
if (!m_Picture->readFromStream(stream)) {
|
||||||
|
qCritical("invalid savegame");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO handle save game porting properly
|
||||||
|
// TODO check for matching nonogram
|
||||||
|
|
||||||
|
m_Field->setPicture(m_Picture);
|
||||||
|
m_Field->applyState(stream);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CGameWindow::writeSaveGame(QDataStream & stream) {
|
||||||
|
// picture index
|
||||||
|
stream << qint32(m_PictureIndex);
|
||||||
|
if (m_PictureIndex > -1) {
|
||||||
|
stream << m_PackageName;
|
||||||
|
stream << m_Highscore->fileName().section(QDir::separator(), -1);
|
||||||
|
}
|
||||||
|
|
||||||
|
m_Picture->writeToStream(stream);
|
||||||
|
m_Field->dumpState(stream);
|
||||||
|
}
|
||||||
|
|
||||||
void CGameWindow::newGame() {
|
void CGameWindow::newGame() {
|
||||||
bool notPaused = !m_Field->isPaused();
|
bool notPaused = !m_Field->isPaused();
|
||||||
if (notPaused)
|
if (notPaused)
|
||||||
@ -112,6 +184,7 @@ namespace qcross {
|
|||||||
delete m_Highscore;
|
delete m_Highscore;
|
||||||
|
|
||||||
m_Highscore = dialog.takeHighscore();
|
m_Highscore = dialog.takeHighscore();
|
||||||
|
m_PackageName = dialog.selectedPackage()->name();
|
||||||
m_PictureIndex = m_Highscore ? dialog.nonogramIndex() : -1;
|
m_PictureIndex = m_Highscore ? dialog.nonogramIndex() : -1;
|
||||||
|
|
||||||
CNonogram * newPicture = dialog.takeNonogram();
|
CNonogram * newPicture = dialog.takeNonogram();
|
||||||
@ -134,9 +207,11 @@ namespace qcross {
|
|||||||
pauseGame(false);
|
pauseGame(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char magicSaveGameHeader[] = {'C', 'R', 'S', 'V'};
|
|
||||||
|
|
||||||
void CGameWindow::saveGame() {
|
void CGameWindow::saveGame() {
|
||||||
|
if (!m_Picture)
|
||||||
|
return;
|
||||||
|
|
||||||
if (!m_Field->isPaused())
|
if (!m_Field->isPaused())
|
||||||
m_PauseGameAction->setChecked(true);
|
m_PauseGameAction->setChecked(true);
|
||||||
|
|
||||||
@ -151,13 +226,10 @@ namespace qcross {
|
|||||||
QDataStream out(&file);
|
QDataStream out(&file);
|
||||||
out.setVersion(QDataStream::Qt_4_0);
|
out.setVersion(QDataStream::Qt_4_0);
|
||||||
|
|
||||||
out.writeRawData(magicSaveGameHeader, 4);
|
if (out.writeRawData(magicSaveGameHeader, 4) == -1)
|
||||||
|
qDebug("could not write magic save game header");
|
||||||
out << int(-1); // debug: m_PicutreIndex
|
else
|
||||||
|
writeSaveGame(out);
|
||||||
out << *m_Picture;
|
|
||||||
|
|
||||||
m_Field->dumpState(out);
|
|
||||||
|
|
||||||
m_PauseGameAction->setChecked(false);
|
m_PauseGameAction->setChecked(false);
|
||||||
}
|
}
|
||||||
@ -180,42 +252,30 @@ namespace qcross {
|
|||||||
char magicHeader[4];
|
char magicHeader[4];
|
||||||
in.readRawData(magicHeader, 4);
|
in.readRawData(magicHeader, 4);
|
||||||
|
|
||||||
qDebug("checking magic header");
|
qDebug("checking magic savegame header");
|
||||||
for (int i = 0; i < 4; i++) {
|
for (int i = 0; i < 4; i++) {
|
||||||
if (magicHeader[i] != magicSaveGameHeader[i])
|
if (magicHeader[i] != magicSaveGameHeader[i])
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// picture index
|
if (readSaveGame(in)) {
|
||||||
in >> m_PictureIndex; qDebug("m_PictureIndex = %i", m_PictureIndex);
|
m_PauseGameAction->setEnabled(true);
|
||||||
|
}
|
||||||
// delete current highscore
|
else {
|
||||||
if (m_Highscore)
|
m_Field->setPicture(NULL);
|
||||||
delete m_Highscore;
|
m_PictureIndex = -1;
|
||||||
|
|
||||||
// package name
|
|
||||||
if (m_PictureIndex > -1) {
|
|
||||||
QString highscoreFileName, packageName;
|
|
||||||
in >> packageName; qDebug("packageName = %s", qPrintable(packageName));
|
|
||||||
in >> highscoreFileName; qDebug("highscoreFileName = %s", qPrintable(highscoreFileName));
|
|
||||||
|
|
||||||
// TODO handle save game porting correctly
|
if (m_Picture) {
|
||||||
m_Highscore = new CHighscore(0);
|
delete m_Picture;
|
||||||
m_Highscore->setFileName(QCROSS_STRING_DATAPATH + QDir::separator() + highscoreFileName);
|
m_Picture = NULL;
|
||||||
m_Highscore->open();
|
}
|
||||||
|
|
||||||
|
if (m_Highscore) {
|
||||||
|
delete m_Highscore;
|
||||||
|
m_Highscore = NULL;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// picture
|
|
||||||
CNonogram * newPicture = new CNonogram(in);
|
|
||||||
|
|
||||||
m_Field->setPicture(newPicture);
|
|
||||||
if (m_Picture)
|
|
||||||
delete m_Picture;
|
|
||||||
|
|
||||||
m_Picture = newPicture;
|
|
||||||
m_Field->applyState(in);
|
|
||||||
|
|
||||||
m_PauseGameAction->setEnabled(true);
|
|
||||||
m_PauseGameAction->setChecked(false);
|
m_PauseGameAction->setChecked(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -46,14 +46,19 @@ namespace qcross {
|
|||||||
CCrossFieldWidget * m_Field;
|
CCrossFieldWidget * m_Field;
|
||||||
libqnono::CNonogram * m_Picture;
|
libqnono::CNonogram * m_Picture;
|
||||||
|
|
||||||
CHighscore * m_Highscore;
|
QString m_PackageName;
|
||||||
int m_PictureIndex;
|
int m_PictureIndex;
|
||||||
|
CHighscore * m_Highscore;
|
||||||
|
|
||||||
|
QAction * m_SaveGameAction;
|
||||||
QAction * m_RestartGameAction;
|
QAction * m_RestartGameAction;
|
||||||
QAction * m_PauseGameAction;
|
QAction * m_PauseGameAction;
|
||||||
|
|
||||||
void createActions();
|
void createActions();
|
||||||
|
|
||||||
|
bool readSaveGame(QDataStream & stream);
|
||||||
|
void writeSaveGame(QDataStream & stream);
|
||||||
|
|
||||||
protected slots:
|
protected slots:
|
||||||
void newGame();
|
void newGame();
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user