Merge branch 'upstream'

This commit is contained in:
Stefan 2009-09-01 07:40:58 +00:00
commit 5ff78a2b4b
5 changed files with 37 additions and 27 deletions

View File

@ -9,7 +9,6 @@ extern int xcolors[256];
#define IXSIZE 640
#define IYSIZE 480
#define MYF1 0x180
#define MYF2 0x181
#define MYF3 0x182
@ -36,9 +35,7 @@ extern int xcolors[256];
#define MYSHIFTED 0x40
#define MYALTED 0x200
typedef struct gfxset
{
typedef struct gfxset {
uchar gs_colormap[768];
uchar gs_inout[256];
uchar *gs_pic;
@ -46,15 +43,13 @@ typedef struct gfxset
int gs_ysize;
} gfxset;
typedef struct figure
{
typedef struct figure {
int xsize,ysize;
int xdelta,ydelta;
uchar *graphics;
} figure;
typedef struct solid
{
typedef struct solid {
int xsize,ysize;
uchar *graphics;
} solid;
@ -179,7 +174,7 @@ enum tile_types {
};
#define ACT_INVALID 0x88
// #define ACT_INVALID 0x88
#define ACT_NONE 0
#define ACT_UP 1
#define ACT_DOWN 2

9
menu.c
View File

@ -173,8 +173,9 @@ static void addexit(char *item,...) {
/* game menues */
char *densities[]={"PACKED","HIGH","MEDIUM","LOW"};
char *generosities[]={"LOW","MEDIUM","HIGH","RIDICULOUS"};
static const char *densities[]={"PACKED","HIGH","MEDIUM","LOW"};
static const char *generosities[]={"LOW","MEDIUM","HIGH","RIDICULOUS"};
static const char *dis_en_abled[]={"DISABLED","ENABLED"};
static void config_menu(void) {
int sel;
@ -187,6 +188,7 @@ static void config_menu(void) {
additem("GENEROSITY: %s",generosities[configopts.generosity]);
additem("INITIAL FLAME LENGTH: %d",configopts.flames+1);
additem("INITIAL NUMBER OF BOMBS: %d",configopts.bombs+1);
additem("SOUND: %s", dis_en_abled[sound_enabled]);
sel=domenu(MENU_CONFIG, NULL);
switch (sel) {
case 0:
@ -207,6 +209,9 @@ static void config_menu(void) {
configopts.bombs+=menudelta;
configopts.bombs&=7;
break;
case 5:
sound_enabled = 1 - sound_enabled;
break;
}
}
}

View File

@ -10,7 +10,7 @@
#define MAXMSG 4096
int udpsocket;
const unsigned char gameversion[4]={0xda,0x01,0x00,0x08};
const unsigned char gameversion[4]={0xda,0x01,0x00,0x09};
struct netnode netnodes[MAXNETNODES];
@ -294,14 +294,18 @@ int networktraffic(void) {
if (myaction == ACT_QUIT) {
for (i = 1; i < MAXNETNODES; ++i) {
if (netnodes[i].used)
actions[i]=ACT_QUIT;
actions[i] = ACT_QUIT;
}
} else {
now=gtime();
for(;;) {
if(gtime()-now>15) break;
length=getmsg(5);
if(length>0 && *mesg!=PKT_MYDATA) fprintf(stderr, "Strange packet %d\n", (int) *mesg);
for (i = 1; i < MAXNETNODES; ++i) {
if (netnodes[i].used)
actions[i] &= ACT_MASK; /* only keep direction */
}
now = gtime();
for (;;) {
if (gtime() - now > 15) break;
length = getmsg(5);
if (length > 0 && *mesg != PKT_MYDATA) fprintf(stderr, "Strange packet %d\n", (int) *mesg);
/* check for unexpected old packets...
* for example JOIN on frame 0, respond with BEGIN if player already in game
* respond with uninvite INVITE on JOIN from others
@ -312,7 +316,7 @@ int networktraffic(void) {
count = readuint32(mesg+5);
if (count > latestcounts[whosent]) {
latestcounts[whosent] = count;
actions[whosent] = mesg[9];
actions[whosent] = (actions[whosent] & ~ACT_MASK) | mesg[9]; /* don't drop "action" keys */
}
}
}
@ -322,8 +326,8 @@ int networktraffic(void) {
for (i = 1; i < MAXNETNODES; ++i) {
if(netnodes[i].used) {
sendactions(i); /* send actions to every active node */
if (actions[i]==ACT_QUIT)
netnodes[i].used=0; /* remove disconnected clients */
if (actions[i] == ACT_QUIT)
netnodes[i].used = 0; /* remove disconnected clients */
}
}
return actioncount;
@ -334,7 +338,7 @@ int networktraffic(void) {
++mydatacount;
sendmine(mydatacount);
for(;;) {
for (;;) {
/* if we got already one packet we only wait 3msec, otherwise 30msec */
long cur = gtime();
if (count >= 0 && cur - now > 3) break;
@ -342,13 +346,13 @@ int networktraffic(void) {
length = getmsg(count >= 0 ? 3 : 20);
if (MAXNETNODES*ACTIONHIST+9 != length) continue;
if (MAXNETNODES * ACTIONHIST + 9 != length) continue;
if (!isvalidmsg_from_master()) continue;
i = readuint32(mesg+5);
i = readuint32(mesg + 5);
if (i < actioncount) continue;
count = actioncount = i;
memcpy(actionblock,mesg+9,MAXNETNODES*ACTIONHIST);
memcpy(actionblock, mesg + 9, MAXNETNODES * ACTIONHIST);
}
return actioncount;
}

View File

@ -11,6 +11,8 @@
#define DATADIR "data"
#endif
int sound_enabled = 1;
static char dirlist[]=DATADIR;
static int readsound(int num);
@ -181,6 +183,8 @@ int i,file,size,len;
}
void playsound(int n) {
soundcommands[soundput]=n;
soundput=(soundput+1)&(MAXSOUNDCOMMANDS-1);
if (sound_enabled) {
soundcommands[soundput]=n;
soundput=(soundput+1)&(MAXSOUNDCOMMANDS-1);
}
}

View File

@ -5,4 +5,6 @@ int soundopen(void);
void soundclose(void);
void playsound(int n);
extern int sound_enabled;
#endif