Merge branch 'master' into debian
This commit is contained in:
commit
a3db4d96b2
2
Makefile
2
Makefile
@ -7,7 +7,7 @@ override CFLAGS += -D_REENTRANT $(shell sdl-config --cflags) $(DBG) $(WARNFLAGS)
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all: sdlbomber
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sdlbomber: announce.o bomber.o draw.o game.o gfx.o sound.o list.o network.o menu.o utils.o
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gcc -o $@ $^ $(shell sdl-config --libs) -lavahi-common -lavahi-client $(DBG)
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gcc $(LDFLAGS) -o $@ $^ $(shell sdl-config --libs) -lavahi-common -lavahi-client $(DBG)
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matcher: matcher.c
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@ -279,7 +279,7 @@ int searchgames(void) {
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avahi_threaded_poll_lock(threaded_poll);
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if (NULL == (browser = avahi_service_browser_new(client, AVAHI_IF_UNSPEC, AVAHI_PROTO_UNSPEC, SERVICE_TYPE, NULL, 0, browse_callback, &gameversion))) {
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if (NULL == (browser = avahi_service_browser_new(client, AVAHI_IF_UNSPEC, AVAHI_PROTO_UNSPEC, SERVICE_TYPE, NULL, 0, browse_callback, NULL))) {
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fprintf(stderr, "Failed to create service browser: %s\n", avahi_strerror(avahi_client_errno(client)));
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avahi_threaded_poll_unlock(threaded_poll);
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return 0;
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12
draw.c
12
draw.c
@ -97,11 +97,11 @@ static int dopcxreal(char *name,gfxset *gs) {
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memset(gs,0,sizeof(gfxset));
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ileft=0;
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sprintf(tname,DATADIR "/%s",name);
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snprintf(tname,sizeof(tname),DATADIR "/%s",name);
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ihand=open(tname,O_RDONLY);
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if(ihand<0) {
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char tname2[256];
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sprintf(tname2,"%s.pcx",tname);
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char tname2[260];
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snprintf(tname2,sizeof(tname2),"%s.pcx",tname);
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ihand=open(tname2,O_RDONLY);
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if(ihand<0)
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return 1;
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@ -258,7 +258,7 @@ static void bigscrprintf(char *str,...) {
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va_list ap;
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va_start(ap, str);
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vsprintf(output,str,ap);
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vsnprintf(output,sizeof(output),str,ap);
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p=output;
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for(;;) {
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p2=p;
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@ -386,7 +386,7 @@ void loadgfx() {
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gfxset *colorgs;
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int err;
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int i;
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char name[256];
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char name[267];
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strcpy(walkingname,"walk");
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strcpy(colorsetname,"pal");
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@ -407,7 +407,7 @@ void loadgfx() {
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colorgs=gs+1;
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for(i=0;i<MAXSETS;++i) {
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sprintf(name,"%s%d",colorsetname,i);
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snprintf(name,sizeof(name),"%s%d",colorsetname,i);
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err=dopcx(name,colorgs+i);
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if(err) continue;
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}
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13
game.c
13
game.c
@ -468,11 +468,12 @@ static void drawbombs(void) {
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static void drawflames(void) {
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flame *fl;
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int xpos,ypos;
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int color;
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/* no player specific flame sprites yet */
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/* int color; */
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int fig;
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list_for_each_entry(fl, &activeflames, list) {
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color=fl->owner->color;
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/* color=fl->owner->color; */
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xpos=tovideox(fl->xpos);
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ypos=tovideoy(fl->ypos);
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fig=(fl->timer*10)/FLAMELIFE;
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@ -747,9 +748,9 @@ static void applybonus(player *pl,bonustile *bonus) {
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}
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static void doplayer(player *pl) {
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int last;
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/* int last; */
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int color;
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int speed;
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/* int speed; */
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int px,py;
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int there;
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int flags;
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@ -763,9 +764,9 @@ static void doplayer(player *pl) {
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flags=pl->flags;
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if(flags&FLG_DEAD) return;
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color=pl->color;
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last=pl->doing;
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/* last=pl->doing; */
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pl->doing=what;
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speed=pl->speed;
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/* speed=pl->speed; */
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px=screentoarrayx(pl->xpos);
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py=screentoarrayy(pl->ypos);
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there=field[py][px];
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8
gfx.c
8
gfx.c
@ -158,12 +158,12 @@ static void gfxfetchsingle(figure *fig,gfxset *gs,int sourcex,int sourcey,int si
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{
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uchar *p,*p2;
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int dx,dy;
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uchar *map1;
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/* uchar *map1; */
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int gswidth;
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int minx,miny,maxx,maxy;
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int tx,ty;
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map1=gs->gs_inout;
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/* map1=gs->gs_inout; */
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gswidth=gs->gs_xsize;
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p=gs->gs_pic+sourcex+gswidth*sourcey;
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minx=miny=maxx=maxy=-1;
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@ -480,7 +480,7 @@ int checkbuttondown(int button)
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return buttondown & (1<<button);
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}
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int anydown()
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int anydown(void)
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{
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return numdown;
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}
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@ -498,7 +498,7 @@ int res=0;
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}
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return res;
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}
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int firstdown(vopid)
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int firstdown(void)
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{
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return *downcodes;
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}
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26
gfx.h
26
gfx.h
@ -28,38 +28,38 @@ void closegfx(void);
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void greyrect(int x,int y,int xsize,int ysize);
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void clearrect(int x,int y,int xsize,int ysize);
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void solidfetch(gfxset *gs,solid *dest);
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extern void dumpgfx();
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extern void dumpgfx(void);
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extern void createinout(struct gfxset *);
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extern void getcolors();
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extern void getcolors(void);
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extern void gfxfetch(struct gfxset *,struct figure *,int);
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extern void puttile(int destx,int desty,int source);
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extern void store(int x,int y,int which);
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extern void restore(int x,int y,int which);
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extern void copyup();
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extern void copyup(void);
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extern void copyupxy(int x,int y);
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extern void copyupxysize(int x,int y,int xsize,int ysize);
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extern void getfigures();
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extern void getfigures(void);
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extern unsigned long getcolor(char *name); /* unsigned long */
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extern int checkpressed(int code);
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extern int checkdown(int code);
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extern int checkbutton(int button);
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extern int checkbuttondown(int button);
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extern int anydown();
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extern int firstdown();
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extern void scaninput();
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extern void fontinit();
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extern int anydown(void);
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extern int firstdown(void);
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extern void scaninput(void);
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extern void fontinit(void);
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extern void writechar(int x,int y,uchar ch);
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extern void clear();
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extern void clear(void);
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extern void drawbox(int x,int y,int size,int color);
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extern void drawbox2(int x,int y,int sizex,int sizey,int color);
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extern void drawfillrect(int x,int y,int size,int color);
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extern void bigpixel(int x,int y,int color);
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extern void invert(int x,int y);
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extern int getmousex();
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extern int getmousey();
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extern int getmousex(void);
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extern int getmousey(void);
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extern void drawsquare(int x,int y,uchar *source);
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extern void colormapon();
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extern void colormapoff();
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extern void colormapon(void);
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extern void colormapoff(void);
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extern void palette(uchar *pal);
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extern void drawfigure(int x,int y,figure *fig);
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extern void drawfigureany(int x,int y,figure *fig,solid *dest);
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2
list.c
2
list.c
@ -21,8 +21,6 @@ static genericlistitem *free_things;
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static int count_used = 0;
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static const int num = MAXTHINGS;
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void alloc_things(void) {
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int i;
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4
menu.c
4
menu.c
@ -230,7 +230,7 @@ static void draw_host_game(void) {
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for(i=0;i<MAXNETNODES;++i) {
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if(!netnodes[i].used) continue;
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name=netnodes[i].name;
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sprintf(temp," %d %s",i+1,name);
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snprintf(temp,sizeof(temp)," %d %s",i+1,name);
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drawbigstring(M3X,M3Y+(i+2)*bigfontyspace,temp);
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}
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@ -288,7 +288,7 @@ static void drawjoinscreen(void) {
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if(!netnodes[i].used) continue;
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memmove(name,netnodes[i].name,16);
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name[16]=0;
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sprintf(temp," %d %s",i+1,name);
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snprintf(temp,sizeof(temp)," %d %s",i+1,name);
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drawbigstring(JX,JY+(i+1)*bigfontyspace,temp);
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}
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}
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@ -7,7 +7,7 @@
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enum {
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MAXNETNODES = 8
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} maxnetnodesconst;
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};
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struct netnode {
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struct sockaddr_in netname;
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4
sound.c
4
sound.c
@ -149,7 +149,7 @@ void soundclose(void) {
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int readsound(int num) {
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char name[256],*p1,*p2,ch;
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int i,file,size,len;
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int file,size,len;
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p1=dirlist;
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for(;;)
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{
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@ -173,7 +173,7 @@ int i,file,size,len;
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p1=samples[num].data=malloc(len);
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if(p1)
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{
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i=read(file,p1,size);
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read(file,p1,size);
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if(len-size) memset(p1+size,0,len-size);
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while(size--) *p1++ ^= 0x80;
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} else
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