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@ -173,8 +173,9 @@ static void addexit(char *item,...) { |
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/* game menues */ |
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char *densities[]={"PACKED","HIGH","MEDIUM","LOW"}; |
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char *generosities[]={"LOW","MEDIUM","HIGH","RIDICULOUS"}; |
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static const char *densities[]={"PACKED","HIGH","MEDIUM","LOW"}; |
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static const char *generosities[]={"LOW","MEDIUM","HIGH","RIDICULOUS"}; |
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static const char *dis_en_abled[]={"DISABLED","ENABLED"}; |
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static void config_menu(void) { |
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int sel; |
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@ -187,6 +188,7 @@ static void config_menu(void) { |
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additem("GENEROSITY: %s",generosities[configopts.generosity]); |
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additem("INITIAL FLAME LENGTH: %d",configopts.flames+1); |
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additem("INITIAL NUMBER OF BOMBS: %d",configopts.bombs+1); |
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additem("SOUND: %s", dis_en_abled[sound_enabled]); |
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sel=domenu(MENU_CONFIG, NULL); |
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switch (sel) { |
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case 0: |
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@ -207,6 +209,9 @@ static void config_menu(void) { |
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configopts.bombs+=menudelta; |
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configopts.bombs&=7; |
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break; |
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case 5: |
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sound_enabled = 1 - sound_enabled; |
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break; |
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} |
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} |
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} |
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