27 lines
542 B
C
27 lines
542 B
C
#ifndef GAME_H
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#define GAME_H
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#define FRACTION 9
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#define SPEEDDELTA (1<<(FRACTION-1))
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#define SPEEDMAX (10<<FRACTION)
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#define SPEEDSTART (6<<FRACTION)
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#define SPEEDTURTLE (3<<FRACTION)
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#define SPEEDTURTLE_TIMEOUT 250
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#define TEMPNODES 2
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typedef struct GameOptions GameOptions;
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struct GameOptions {
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unsigned char density, flames, bombs, generosity;
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};
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void run_single_player(void);
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void run_network_game(void);
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void set_game_options(GameOptions *options);
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extern char playername[16];
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extern solid background,backgroundoriginal;
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#endif |