filter valid moves for "in check"
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910626b3c7
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@ -84,11 +84,11 @@ namespace toruschess {
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return Pos(p.x() + d.x, p.y() + d.y);
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return Pos(p.x() + d.x, p.y() + d.y);
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}
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}
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QList<Move> Field::validMoves(const Pos &from) const {
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QList<Move> Field::simpleValidMoves(const Pos &from) const {
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QList<Move> moves;
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QList<Move> moves;
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int thePlace = place(from);
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int thePlace = place(from);
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Piece thePiece = (Piece) qAbs(thePlace);
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Piece thePiece = (Piece) qAbs(thePlace);
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qDebug("validMoves: %i", thePiece);
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// qDebug("simpleValidMoves: %i", thePiece);
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switch (thePiece) {
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switch (thePiece) {
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case NOPIECE:
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case NOPIECE:
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break;
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break;
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@ -131,10 +131,42 @@ namespace toruschess {
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}
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}
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break;
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break;
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}
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}
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qDebug("validMoves: found %i", moves.size());
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// qDebug("simpleValidMoves: found %i", moves.size());
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return moves;
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return moves;
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}
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}
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QList<Move> Field::validMoves(const Pos &from) const {
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QList<Move> moves = simpleValidMoves(from);
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int thePlace = place(from);
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Pos pking(0,0);
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/* find king */
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for (int x = 0; x < 8; x++) for (int y = 0; y < 8; y++) {
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if (piece(Pos(x, y)) == KING && 0 < place(Pos(x, y)) * thePlace) {
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pking = Pos(x, y);
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goto foundking;
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}
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}
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return QList<Move>(); /* error, no king found */
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foundking:
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QList<Move> resMoves;
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Field testField(*this);
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testField.place(from) = 0;
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bool movedKing = (from == pking);
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foreach(Move m, moves) {
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testField.place(m.to()) = thePlace;
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for (int x = 0; x < 8; x++) for (int y = 0; y < 8; y++) {
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Pos curp(x, y);
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if (0 > testField.place(curp) * thePlace && testField.simpleValidMoves(curp).contains(Move(&testField, curp, movedKing ? m.to() : pking))) {
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goto invalidmove;
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}
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}
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resMoves.push_back(m);
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invalidmove:
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testField.place(m.to()) = m.prevTo();
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}
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return resMoves;
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}
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bool Field::validMove(const Move &m) const {
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bool Field::validMove(const Move &m) const {
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QList<Move> moves = validMoves(m.from());
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QList<Move> moves = validMoves(m.from());
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return moves.contains(m);
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return moves.contains(m);
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@ -42,7 +42,7 @@ namespace toruschess {
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int x() const { return m_x; }
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int x() const { return m_x; }
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int y() const { return m_y; }
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int y() const { return m_y; }
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bool operator==(const Pos &other) {
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bool operator==(const Pos &other) const {
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return m_x == other.m_x && m_y == other.m_y;
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return m_x == other.m_x && m_y == other.m_y;
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}
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}
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@ -60,7 +60,7 @@ namespace toruschess {
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int prevTo() const { return m_prevTo; }
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int prevTo() const { return m_prevTo; }
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Player player() const { return m_player; }
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Player player() const { return m_player; }
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bool operator==(const Move &other) {
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bool operator==(const Move &other) const {
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return m_from == other.m_from
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return m_from == other.m_from
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&& m_to == other.m_to
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&& m_to == other.m_to
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&& m_prevFrom == other.m_prevFrom
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&& m_prevFrom == other.m_prevFrom
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@ -92,6 +92,8 @@ namespace toruschess {
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bool undo(const Move &m);
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bool undo(const Move &m);
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private:
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private:
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QList<Move> simpleValidMoves(const Pos &from) const;
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int m_places[8][8];
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int m_places[8][8];
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};
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};
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@ -152,13 +152,13 @@
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<autokdesu>false</autokdesu>
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<autokdesu>false</autokdesu>
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<envvars/>
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<envvars/>
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<runarguments>
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<runarguments>
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<toruschess></toruschess>
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<toruschess/>
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</runarguments>
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</runarguments>
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<cwd>
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<cwd>
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<toruschess>/home/stefan/studium/7. semester/fapra_vis/src/toruschess/..</toruschess>
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<toruschess>/home/stefan/studium/7. semester/fapra_vis/src/toruschess/..</toruschess>
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</cwd>
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</cwd>
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<debugarguments>
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<debugarguments>
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<toruschess></toruschess>
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<toruschess/>
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</debugarguments>
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</debugarguments>
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</run>
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</run>
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<general>
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<general>
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