41 lines
1.9 KiB
C++
41 lines
1.9 KiB
C++
/***************************************************************************
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* Copyright (C) 2009 by Stefan Bühler *
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* stbuehler@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef TORUSCHESSAI_H
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#define TORUSCHESSAI_H
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#include "toruschess.h"
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/**
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@author Stefan Bühler <stbuehler@web.de>
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*/
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namespace toruschess {
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class ai {
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public:
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/** Modifies the field while calculating, so not thread-safe
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* (just create a copy of the real field);
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* curp: which players turn
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* depth: how many moves to be calculated
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*/
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static Move getMove(Field &field, Player curp, int depth);
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};
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}
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#endif
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