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@ -9,7 +9,7 @@
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#define MAXMSG 4096
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int udpsocket;
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const unsigned char gameversion[4]={0xda,0x01,0x00,0x04};
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const unsigned char gameversion[4]={0xda,0x01,0x00,0x05};
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struct netnode netnodes[64];
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@ -36,6 +36,84 @@ unsigned char actions[MAXNETNODES];
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unsigned char latestactions[MAXNETNODES];
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long latestcounts[MAXNETNODES];
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enum network_packet_types {
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PKT_ACK, /* perfect copy of packet received */
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/* join / host game */
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/* slave -> master packets */
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PKT_JOIN, /* 4 bytes version #, 4 bytes joinunique #, 16 bytes name */
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PKT_QUIT, /* 4 bytes unique # */
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/* master -> slave packets */
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PKT_INVITE, /* 4 bytes unique #, 1 byte your slot (0xff for kick, no data following it) #, any # of 1:slot,16:name sets (-1 end) */
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PKT_BEGIN, /* clone of INVITE */
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PKT_CONFIG, /* 4 bytes unique #, config */
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PKT_ACCEPT, /* 4 bytes join unique #, 132 bytes seed + unique #, config, slot info (see invite) */
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PKT_REJECT, /* 4 bytes join unique #, 4 bytes version #, 1: reason */
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/* ingame actions */
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/* slave -> master packets */
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PKT_MYDATA, /* 4 bytes unique #,4 bytes frame #, 1 byte data */
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/* master -> slave packets */
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PKT_STEP, /* 4 bytes unique #, 4 bytes frame #, 8 bytes ACT_* */
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PKT_INVALID = 0xff
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};
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enum reject_reason {
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REJECT_FULL,
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REJECT_VERSION
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/* TODO: password? */
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};
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/* all bytes stored MSB first */
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/*
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game startup:
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<master and matcher>
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Master: send REGISTER to matcher with optional password, wait for ack. If
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timout, resend.
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matcher: Wait for REGISTER packet, when received maintain database. respond
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to sender with ACK. REGISTER packet can close a game also. The REGISTER
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packet sent by the master has a unique word to be used to avoid confusion.
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REGISTER packet also contains a game version #
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After master registers game and receives ACK, just waits for slaves to contact.
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<slave and matcher>
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slave: send QUERY to matcher with optional password, wait for INFO, if timeout,
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resend.
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matcher: respond to QUERY with INFO packet. matcher need not maintain any
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database for slave requests. INFO packet contains IP addr and port for each
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master machine that matches the QUERY spec (ALL or password). Only a
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certain MAX # of entries are sent if there are too many to choose from.
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<slave and master>
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slave: send JOIN to master, wait for INVITE. If timeout, resend. JOIN packet
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contains the unique word the master created. JOIN also contains username.
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master: Respond to JOIN with INVITE. INVITE contains unique word from JOIN
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packet. INVITE either contains NO meaning game no longer exists or is closed
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or player is not invited. IF yes, INVITE contains info on other players
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already in the game (username and slot # for each). Master allocates the
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slots and avoids confusion based on IP addr and port #. INVITE also contains
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game options structure. Whenever a new player JOINS and is admitted, master
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sends updated INVITE packets to everyone already in the JOIN list. Whenever
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master changes game options, master sends out another set of INVITES
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Duplicate JOINS are answered with updated INVITE but nothing changes as far
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as allocation.
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Master player launches game after he's satisfied everyone has joined.
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Master sends BEGIN packet to everyone. BEGIN is identical to INVITE except
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that the data is final. Slave must respond with its first MYDATA packet with
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frame # of 0. If master times out waiting, master sends duplicate BEGIN to
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wayward slaves. Once master has received MYDATA from everyone, game starts.
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Within game slave sends MYDATA to master and waits for STEP packet. If
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timeout, slave sends duplicate MYDATA.
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If master times out waiting for a slave's MYDATA, slave gets dropped. MYDATAs
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received will be answered with PKT_QUIT.
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*/
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/* Network I/O, building/checking packets */
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@ -132,17 +210,17 @@ static Uint32 readuint32(unsigned char *p) {
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return (p[0]<<24L) | (p[1]<<16L) | (p[2]<<8) | p[3];
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}
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static unsigned char* writeunique(unsigned char *p) {
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static unsigned char* write_unique(unsigned char *p) {
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memcpy(p, &network_unique, 4);
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return p + 4;
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}
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static unsigned char* writeversion(unsigned char *p) {
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static unsigned char* write_version(unsigned char *p) {
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memcpy(p, &gameversion, 4);
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return p + 4;
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}
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static int isvalidmsg() {
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static int isvalidmsg_from_slave() {
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int i;
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void *host;
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void *port;
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@ -158,6 +236,13 @@ static int isvalidmsg() {
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return -1;
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}
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static int isvalidmsg_from_master() {
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if (sender.sin_family != mastername.sin_family
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|| sender.sin_addr.s_addr != mastername.sin_addr.s_addr
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|| sender.sin_port != mastername.sin_port) return 0;
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return 1;
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}
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/* Handling game actions */
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static void addactions(void) {
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@ -190,7 +275,7 @@ static void sendactions(int which) {
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unsigned char msg[512];
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msg[0] = PKT_STEP;
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writeunique(msg+1);
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write_unique(msg+1);
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writeuint32(msg+5, actioncount);
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memcpy(msg+9,actionblock,MAXNETNODES*ACTIONHIST);
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putmsg(&netnodes[which].netname,msg,MAXNETNODES*ACTIONHIST+9);
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@ -200,7 +285,7 @@ static void sendmine(int frame) {
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unsigned char msg[64];
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msg[0] = PKT_MYDATA;
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writeunique(msg+1);
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write_unique(msg+1);
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writeuint32(msg+5, frame);
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msg[9]=myaction;
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putmsg(&mastername,msg,10);
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@ -229,7 +314,7 @@ int networktraffic(void) {
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// for example JOIN on frame 0, respond with BEGIN if player already in game
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// respond with uninvite INVITE on JOIN from others
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if(length<10) continue;
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whosent=isvalidmsg();
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whosent = isvalidmsg_from_slave();
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if(whosent<=0) continue;
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count=readuint32(mesg+5);
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if(count>latestcounts[whosent]) {
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@ -333,120 +418,86 @@ void freesocket(void) {
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/* Join / Host Games */
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static void buildinform(unsigned char type) {
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unsigned char *put;
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/* Master side */
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static unsigned char* write_inform(unsigned char* put) {
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int i;
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put=mesg;
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*put++=type;
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put = writeunique(put);
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++put; // slot specific for each slave
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*put++ = 0xff; /* slot specific for each slave */
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for (i = 0; i < MAXNETNODES; ++i) {
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if(!netnodes[i].used) continue;
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*put++=i;
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memmove(put,netnodes[i].name,16);
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put+=16;
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*put++ = i;
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memmove(put, netnodes[i].name, 16);
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put += 16;
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}
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*put++=0xff;
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memcpy(put, configopts, sizeof(configopts));
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put += sizeof(configopts);
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informsize=put-mesg;
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}
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static void inform1(int which) {
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mesg[5]=which;
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putmsg(&netnodes[which].netname,mesg,informsize);
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*put++ = 0xff;
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return put;
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}
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static void inform(unsigned char type) {
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static void send_inform_all(unsigned char type) {
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int i;
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buildinform(type);
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for(i=1;i<MAXNETNODES;++i)
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if(netnodes[i].used)
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inform1(i);
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}
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//returns 0=ignore packet,1=we're rejected,2=INVITE,3=BEGIN
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int scaninvite(int msec) {
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int i, size;
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unsigned char *take;
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Uint32 unique = 0;
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size = getmsg(msec);
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if (size < 6) return 0;
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if (*mesg!=PKT_INVITE && *mesg!=PKT_BEGIN) return 0;
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if (sender.sin_family != mastername.sin_family
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|| sender.sin_addr.s_addr != mastername.sin_addr.s_addr
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|| sender.sin_port != mastername.sin_port) return 0;
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myslot=mesg[5];
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if (6 == size || 0xff == mesg[5] || 0xff == mesg[6]) return 1;
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unsigned char *put = mesg;
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/* update unique */
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memcpy(&unique, mesg+1, 4);
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if (unique != network_unique)
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set_unique(ntohl(unique));
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*put++ = type;
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put = write_unique(put);
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put = write_inform(put);
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informsize = put-mesg;
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memset(netnodes,0,sizeof(netnodes));
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size-=6;
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take=mesg+6;
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while(*take!=0xff && size>=17) {
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if((i=*take)<MAXNETNODES) {
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netnodes[i].used=1;
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memmove(netnodes[i].name,take+1,16);
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for(i=1;i<MAXNETNODES;++i) {
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if(netnodes[i].used) {
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mesg[5] = i;
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putmsg(&netnodes[i].netname, mesg, informsize);
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}
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take+=17;
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size-=17;
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}
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take++; size--; /* read 0xff */
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}
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if(*mesg==PKT_INVITE) {
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return 2;
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} else { /* BEGIN */
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if (size != sizeof(configopts)) {
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fprintf(stderr, "PKT_BEGIN has wrong size: %i != %i\n", size, (int) sizeof(configopts));
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return 1; /* broken packet */
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}
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set_game_options(take);
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return 3;
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}
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static unsigned char* write_config(unsigned char* put) {
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*put++ = configopts.density;
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*put++ = configopts.flames;
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*put++ = configopts.bombs;
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*put++ = configopts.generosity;
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return put;
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}
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int send_join(struct sockaddr_in *netname, char playername[16]) {
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int res = 0;
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long now;
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static void build_config() {
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unsigned char *put;
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set_unique(-1); /* reset unique and random */
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put=mesg;
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*put++=PKT_CONFIG;
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put = write_config(put);
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informsize=put-mesg;
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}
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mastername = *netname;
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*regpacket=PKT_JOIN;
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writeversion(regpacket + 1);
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memmove(regpacket+5, playername, 16);
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now=longtime();
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while(longtime()-now<10) {
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putmsg(&mastername,regpacket,1+4+16);
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if (0 == (res=scaninvite(1000))) continue;
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return res;
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}
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return 0;
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static void send_config1(int which) {
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putmsg(&netnodes[which].netname,mesg,informsize);
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}
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void send_quit() {
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long now;
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int size;
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void send_config() {
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int i;
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build_config();
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for (i = 1; i < MAXNETNODES; ++i)
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if (netnodes[i].used)
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send_config1(i);
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}
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*regpacket = PKT_QUIT;
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writeunique(regpacket+1);
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now=longtime();
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while(longtime()-now<10) {
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putmsg(&mastername,regpacket,5);
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size=getmsg(1000);
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if(size<6) continue;
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if(mesg[0] != PKT_ACK || mesg[1] != PKT_QUIT) continue;
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if (isvalidunique(mesg+2))
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break;
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}
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static void send_reject(struct sockaddr_in *toname, Uint32 network_join_unique, unsigned char reason) {
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mesg[0] = PKT_REJECT;
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memcpy(mesg+1, &network_join_unique, sizeof(network_join_unique));
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write_version(mesg+5);
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mesg[9] = reason;
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putmsg(&sender,mesg,10);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void send_accept(Uint32 network_join_unique) {
|
|
|
|
|
unsigned char *put = mesg;
|
|
|
|
|
|
|
|
|
|
*put++ = PKT_ACCEPT;
|
|
|
|
|
memcpy(put, &network_join_unique, sizeof(network_join_unique));
|
|
|
|
|
put += sizeof(network_join_unique);
|
|
|
|
|
put = write_seed_unique(put);
|
|
|
|
|
put = write_config(put);
|
|
|
|
|
put = write_inform(put);
|
|
|
|
|
putmsg(&sender,mesg,put-mesg);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int start_network_game() {
|
|
|
|
@ -459,21 +510,21 @@ int start_network_game() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int begin_network_game() {
|
|
|
|
|
inform(PKT_BEGIN);
|
|
|
|
|
send_inform_all(PKT_BEGIN);
|
|
|
|
|
network = NETWORK_MASTER;
|
|
|
|
|
/* TODO: wait for ack */
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void send_invites() {
|
|
|
|
|
inform(PKT_INVITE);
|
|
|
|
|
send_inform_all(PKT_INVITE);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void cancel_network_game() {
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
mesg[0] = PKT_INVITE;
|
|
|
|
|
writeunique(mesg+1);
|
|
|
|
|
write_unique(mesg+1);
|
|
|
|
|
mesg[5] = 0xff;
|
|
|
|
|
|
|
|
|
|
for(i=1;i<MAXNETNODES;++i) {
|
|
|
|
@ -487,11 +538,17 @@ int handle_joins() {
|
|
|
|
|
int size;
|
|
|
|
|
int i, j;
|
|
|
|
|
unsigned char temp[64];
|
|
|
|
|
Uint32 network_join_unique;
|
|
|
|
|
|
|
|
|
|
size=getmsg(40);
|
|
|
|
|
switch (*mesg) {
|
|
|
|
|
case PKT_JOIN:
|
|
|
|
|
if (size < 21 || !isvalidversion(mesg+1)) return 0;
|
|
|
|
|
if (size < 25) return 0;
|
|
|
|
|
memcpy(&network_join_unique, mesg+5, sizeof(network_join_unique));
|
|
|
|
|
if (!isvalidversion(mesg+1)) {
|
|
|
|
|
send_reject(&sender, network_join_unique, REJECT_VERSION);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case PKT_QUIT:
|
|
|
|
|
if (size < 5 || !isvalidunique(mesg+1)) return 0;
|
|
|
|
@ -519,23 +576,21 @@ int handle_joins() {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(*mesg==PKT_QUIT) {
|
|
|
|
|
switch (*mesg) {
|
|
|
|
|
case PKT_QUIT:
|
|
|
|
|
if(i < MAXNETNODES) /* if host found, reset entry */
|
|
|
|
|
memset(netnodes+i,0,sizeof(struct netnode));
|
|
|
|
|
/* send always ACK for QUITs */
|
|
|
|
|
*temp=PKT_ACK;
|
|
|
|
|
memmove(temp+1,mesg,5);
|
|
|
|
|
putmsg(&sender,temp,6);
|
|
|
|
|
} else {
|
|
|
|
|
break;
|
|
|
|
|
case PKT_JOIN:
|
|
|
|
|
if (i==MAXNETNODES && j==-1) { /* reject */
|
|
|
|
|
*mesg=PKT_INVITE;
|
|
|
|
|
writeunique(mesg+1);
|
|
|
|
|
mesg[5]=0xff;
|
|
|
|
|
putmsg(&sender,mesg,6);
|
|
|
|
|
send_reject(&sender, network_join_unique, REJECT_FULL);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* no explicit ack, send invites to all later */
|
|
|
|
|
if(i==MAXNETNODES) i=j;
|
|
|
|
|
memmove(&netnodes[i].netname.sin_addr.s_addr,
|
|
|
|
|
&sender.sin_addr.s_addr,4);
|
|
|
|
@ -543,8 +598,138 @@ int handle_joins() {
|
|
|
|
|
&sender.sin_port,2);
|
|
|
|
|
netnodes[i].netname.sin_family=AF_INET;
|
|
|
|
|
netnodes[i].used=1;
|
|
|
|
|
memmove(netnodes[i].name,mesg+5,16);
|
|
|
|
|
memcpy(netnodes[i].name,mesg+9,16);
|
|
|
|
|
netnodes[i].name[15] = '\0';
|
|
|
|
|
|
|
|
|
|
send_accept(network_join_unique);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Client side */
|
|
|
|
|
|
|
|
|
|
static int read_inform(unsigned char** pbuf, int *psize) {
|
|
|
|
|
unsigned char *buf = *pbuf;
|
|
|
|
|
int size = *psize;
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
if (size < 1) return 0;
|
|
|
|
|
myslot = *buf++; size--;
|
|
|
|
|
if (0xff == myslot) return 1;
|
|
|
|
|
|
|
|
|
|
if (size < 1) return 0;
|
|
|
|
|
while (0xff != *buf) {
|
|
|
|
|
i = *buf++; size--;
|
|
|
|
|
if (size < 17 || i >= MAXNETNODES) return 0;
|
|
|
|
|
netnodes[i].used = 1;
|
|
|
|
|
memcpy(netnodes[i].name, buf, 16);
|
|
|
|
|
buf += 16;
|
|
|
|
|
size -= 16;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
*psize = size;
|
|
|
|
|
*pbuf = buf;
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void read_config(unsigned char* buf) {
|
|
|
|
|
GameOptions opts;
|
|
|
|
|
memset(&opts, 0, sizeof(opts));
|
|
|
|
|
opts.density = *buf++;
|
|
|
|
|
opts.flames = *buf++;
|
|
|
|
|
opts.bombs = *buf++;
|
|
|
|
|
opts.generosity = *buf++;
|
|
|
|
|
set_game_options(&opts);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* returns 0=ignore packet,1=we're rejected,2=INVITE/CONFIG,3=BEGIN */
|
|
|
|
|
int scaninvite(int msec) {
|
|
|
|
|
int size;
|
|
|
|
|
unsigned char *take;
|
|
|
|
|
|
|
|
|
|
size = getmsg(msec);
|
|
|
|
|
|
|
|
|
|
if (size < 6) return 0;
|
|
|
|
|
if (*mesg!=PKT_INVITE && *mesg!=PKT_BEGIN && *mesg!=PKT_CONFIG) return 0;
|
|
|
|
|
if (!isvalidmsg_from_master()) return 0;
|
|
|
|
|
if (!isvalidunique(mesg+1)) return 0;
|
|
|
|
|
|
|
|
|
|
take = mesg+5;
|
|
|
|
|
size -= 5;
|
|
|
|
|
|
|
|
|
|
switch (*mesg) {
|
|
|
|
|
case PKT_INVITE:
|
|
|
|
|
case PKT_BEGIN:
|
|
|
|
|
if (!read_inform(&take, &size)) return 0;
|
|
|
|
|
if (0xff == myslot) return 1; /* master closed game */
|
|
|
|
|
break;
|
|
|
|
|
case PKT_CONFIG:
|
|
|
|
|
if (size < 4) return 0;
|
|
|
|
|
read_config(take);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (*mesg == PKT_BEGIN) {
|
|
|
|
|
return 3;
|
|
|
|
|
} else {
|
|
|
|
|
return 2;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int send_join(struct sockaddr_in *netname, char playername[16]) {
|
|
|
|
|
int size;
|
|
|
|
|
long now;
|
|
|
|
|
Uint32 join_unique = gtime();
|
|
|
|
|
unsigned char *buf;
|
|
|
|
|
|
|
|
|
|
mastername = *netname;
|
|
|
|
|
*regpacket=PKT_JOIN;
|
|
|
|
|
write_version(regpacket + 1);
|
|
|
|
|
writeuint32(regpacket+5, join_unique);
|
|
|
|
|
memcpy(regpacket+9, playername, 16);
|
|
|
|
|
now=longtime();
|
|
|
|
|
putmsg(&mastername,regpacket,1+4+4+16);
|
|
|
|
|
while(longtime()-now < 3) {
|
|
|
|
|
if (0 == (size = getmsg(1000))) {
|
|
|
|
|
/* got no message, send join again */
|
|
|
|
|
putmsg(&mastername,regpacket,1+4+4+16);
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
if (size < 5) continue;
|
|
|
|
|
if (readuint32(mesg+1) != join_unique) continue;
|
|
|
|
|
switch (*mesg) {
|
|
|
|
|
case PKT_ACCEPT:
|
|
|
|
|
if (size < 1+4+132+4+2) continue;
|
|
|
|
|
read_seed_unique(mesg + 5);
|
|
|
|
|
read_config(mesg+137);
|
|
|
|
|
buf = mesg+141;
|
|
|
|
|
size -= 141;
|
|
|
|
|
if (!read_inform(&buf,&size)) return 0;
|
|
|
|
|
return 2;
|
|
|
|
|
case PKT_REJECT:
|
|
|
|
|
/* TODO: print reject message */
|
|
|
|
|
return 0;
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void send_quit() {
|
|
|
|
|
long now;
|
|
|
|
|
int size;
|
|
|
|
|
|
|
|
|
|
*regpacket = PKT_QUIT;
|
|
|
|
|
write_unique(regpacket+1);
|
|
|
|
|
now=longtime();
|
|
|
|
|
while(longtime()-now<10) {
|
|
|
|
|
putmsg(&mastername,regpacket,5);
|
|
|
|
|
size=getmsg(1000);
|
|
|
|
|
if(size<6) continue;
|
|
|
|
|
if(mesg[0] != PKT_ACK || mesg[1] != PKT_QUIT) continue;
|
|
|
|
|
if (isvalidunique(mesg+2))
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|