551 lines
11 KiB
C
551 lines
11 KiB
C
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#include "bomber.h"
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#include "announce.h"
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#include "game.h"
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#include "menu.h"
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#include "network.h"
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#include "utils.h"
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#define MAXMSG 4096
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int udpsocket;
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const unsigned char gameversion[4]={0xda,0x01,0x00,0x04};
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struct netnode netnodes[64];
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static int informsize;
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static unsigned char regpacket[64];
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static struct sockaddr_in myname={0},mastername={0};
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static socklen_t senderlength;
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static struct sockaddr_in sender={0};
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static unsigned char mesg[MAXMSG]="";
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uchar needwhole=0;
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int mydatacount;
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int myslot;
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network_type network = NETWORK_NONE;
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static unsigned char hist[ACTIONHIST][MAXNETNODES];
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int actionput,actioncount;
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unsigned char actionblock[ACTIONHIST*MAXNETNODES];
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int myaction;
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unsigned char actions[MAXNETNODES];
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unsigned char latestactions[MAXNETNODES];
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long latestcounts[MAXNETNODES];
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/* Network I/O, building/checking packets */
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#if defined (TEST_LATENCY)
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#define NUMQ 512
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struct message {
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int time;
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struct sockaddr_in *to;
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int tosize;
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unsigned char msg[512];
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int len;
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} message[NUMQ]={0};
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outmsgs() {
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int i;
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for(i=0;i<NUMQ;++i) {
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if(message[i].time) {
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--message[i].time;
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if(message[i].time) continue;
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sendto(udpsocket,message[i].msg,message[i].len,0,
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message[i].to,sizeof(struct sockaddr_in));
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}
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}
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}
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#endif
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static int putmsg(struct sockaddr_in *toname,unsigned char *msg,int len) {
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int status;
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#if defined (TEST_LATENCY)
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int i;
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for(i=0;i<NUMQ;++i) {
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if(!message[i].time) {
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message[i].time=10;
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message[i].to=toname;
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memcpy(message[i].msg,msg,len);
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message[i].len=len;
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break;
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}
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}
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return 0;
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#else
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status=sendto(udpsocket,msg,len,0,
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(struct sockaddr *)toname,sizeof(struct sockaddr_in));
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return status;
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#endif
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}
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static int getmsg(int msec) {
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int size;
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memset(&sender,0,sizeof(sender));
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senderlength=sizeof(sender);
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if(msec) {
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struct timeval timeout;
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fd_set readfds;
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int res;
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memset(&timeout,0,sizeof(timeout));
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timeout.tv_sec=msec/1000;
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timeout.tv_usec=(msec%1000)*1000;
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FD_ZERO(&readfds);
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FD_SET(udpsocket,&readfds);
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res=select(udpsocket+1,&readfds,0,0,&timeout);
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if(res<=0) return -1;
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}
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size=recvfrom(udpsocket,mesg,MAXMSG,0,
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(struct sockaddr *)&sender,&senderlength);
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return size;
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}
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static int isvalidunique(unsigned char *p) {
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return 0 == memcmp(p, &network_unique, 4);
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}
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static int isvalidversion(unsigned char *p) {
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return 0 == memcmp(p, gameversion, 4);
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}
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static unsigned char* writeuint32(unsigned char *p, Uint32 i) {
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p[0]=i>>24L;
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p[1]=i>>16L;
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p[2]=i>>8L;
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p[3]=i;
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return p+4;
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}
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static Uint32 readuint32(unsigned char *p) {
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return (p[0]<<24L) | (p[1]<<16L) | (p[2]<<8) | p[3];
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}
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static unsigned char* writeunique(unsigned char *p) {
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memcpy(p, &network_unique, 4);
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return p + 4;
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}
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static unsigned char* writeversion(unsigned char *p) {
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memcpy(p, &gameversion, 4);
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return p + 4;
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}
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static int isvalidmsg() {
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int i;
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void *host;
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void *port;
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if (!isvalidunique(mesg+1)) return -1;
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host=&sender.sin_addr.s_addr;
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port=&sender.sin_port;
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for(i=1;i<MAXNETNODES;++i)
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if(netnodes[i].used &&
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!memcmp(&netnodes[i].netname.sin_addr.s_addr,host,4) &&
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!memcmp(&netnodes[i].netname.sin_port,port,2))
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return i;
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return -1;
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}
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/* Handling game actions */
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static void addactions(void) {
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memmove(hist[actionput],actions,MAXNETNODES);
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++actionput;
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if(actionput==ACTIONHIST)
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actionput=0;
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++actioncount;
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}
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static void buildactions(void) {
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unsigned char *p;
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int i,j;
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p=actionblock;
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i=0;
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while(i<20) {
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if(actioncount-i>0) {
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j=actionput-i-1;
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if(j<0) j+=ACTIONHIST;
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memmove(p,hist[j],MAXNETNODES);
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} else {
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memset(p,0,MAXNETNODES);
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}
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p+=MAXNETNODES;
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++i;
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}
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}
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static void sendactions(int which) {
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unsigned char msg[512];
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msg[0] = PKT_STEP;
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writeunique(msg+1);
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writeuint32(msg+5, actioncount);
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memcpy(msg+9,actionblock,MAXNETNODES*ACTIONHIST);
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putmsg(&netnodes[which].netname,msg,MAXNETNODES*ACTIONHIST+9);
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}
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static void sendmine(int frame) {
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unsigned char msg[64];
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msg[0] = PKT_MYDATA;
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writeunique(msg+1);
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writeuint32(msg+5, frame);
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msg[9]=myaction;
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putmsg(&mastername,msg,10);
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}
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int networktraffic(void) {
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int i;
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int length;
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int whosent;
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unsigned char newactions[MAXNETNODES];
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long now;
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long count;
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switch (network) {
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case NETWORK_NONE:
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return -1;
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case NETWORK_MASTER:
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memcpy(newactions,latestactions,MAXNETNODES);
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newactions[0]=myaction;
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now=gtime();
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for(;;) {
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if(gtime()-now>15) break;
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length=getmsg(5);
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if(length>0 && *mesg!=PKT_MYDATA) fprintf(stderr, "Strange packet %d\n", (int) *mesg);
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// check for unexpected old packets...
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// for example JOIN on frame 0, respond with BEGIN if player already in game
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// respond with uninvite INVITE on JOIN from others
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if(length<10) continue;
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whosent=isvalidmsg();
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if(whosent<=0) continue;
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count=readuint32(mesg+5);
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if(count>latestcounts[whosent]) {
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latestcounts[whosent]=count;
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newactions[whosent]=mesg[9];
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}
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}
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if(myaction==ACT_QUIT) {
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for(i=1;i<MAXNETNODES;++i)
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if(netnodes[i].used)
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newactions[i]=ACT_QUIT;
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}
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memmove(actions,newactions,sizeof(actions));
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addactions();
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buildactions();
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for(i=1;i<MAXNETNODES;++i)
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if(netnodes[i].used)
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sendactions(i);
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for(i=1;i<MAXNETNODES;++i)
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if(netnodes[i].used && actions[i]==ACT_QUIT)
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netnodes[i].used=0;
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return actioncount;
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case NETWORK_SLAVE:
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{
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long latest=-1;
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long lastsent;
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lastsent=now=gtime();
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++mydatacount;
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sendmine(mydatacount);
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for(;;) {
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/*
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if(gtime()-lastsent>=1)
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{
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lastsent=gtime();
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sendmine(mydatacount);
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}
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*/
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if(latest>=0 && gtime()-now>3) break;
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length=getmsg(3);
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if(length==MAXNETNODES*ACTIONHIST+9 &&
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sender.sin_addr.s_addr==mastername.sin_addr.s_addr &&
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sender.sin_port==mastername.sin_port) {
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i=readuint32(mesg+5);
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if(i<latest) continue;
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latest=i;
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memmove(actionblock,mesg+9,MAXNETNODES*ACTIONHIST);
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}
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}
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return latest;
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}
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}
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return -1;
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}
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/* Handling socket init */
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int winsock=0;
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void getsocket(void) {
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int status;
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socklen_t slen = sizeof(myname);
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#if defined(__WIN32__) || defined(WIN32)
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char dummydata[128];
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if(WSAStartup(0x0101,(void *)dummydata)) {
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printf("Windows dumped\n");
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exit(1);
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}
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winsock=1;
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#endif
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udpsocket=socket(PF_INET,SOCK_DGRAM,IPPROTO_UDP);
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if(udpsocket==-1) {
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perror("socket()");
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exit(1);
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}
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memset(&myname,0,sizeof(myname));
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myname.sin_family=AF_INET;
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myname.sin_addr.s_addr=htonl(INADDR_ANY);
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myname.sin_port=htons(0);
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status=bind(udpsocket,(struct sockaddr *) &myname,sizeof(myname));
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if(-1 == status) {
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perror("bind()");
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exit(1);
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}
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status = getsockname(udpsocket, (struct sockaddr *) &myname, &slen);
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if(-1 == status) {
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perror("getsockname()");
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exit(1);
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}
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}
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void freesocket(void) {
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#if defined(__WIN32__) || defined(WIN32)
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if(!winsock) return;
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WSACleanup();
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#endif
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}
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/* Join / Host Games */
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static void buildinform(unsigned char type) {
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unsigned char *put;
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int i;
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put=mesg;
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*put++=type;
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put = writeunique(put);
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++put; // slot specific for each slave
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for (i = 0; i < MAXNETNODES; ++i) {
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if(!netnodes[i].used) continue;
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*put++=i;
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memmove(put,netnodes[i].name,16);
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put+=16;
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}
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*put++=0xff;
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memcpy(put, configopts, sizeof(configopts));
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put += sizeof(configopts);
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informsize=put-mesg;
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}
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static void inform1(int which) {
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mesg[5]=which;
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putmsg(&netnodes[which].netname,mesg,informsize);
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}
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static void inform(unsigned char type) {
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int i;
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buildinform(type);
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for(i=1;i<MAXNETNODES;++i)
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if(netnodes[i].used)
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inform1(i);
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}
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//returns 0=ignore packet,1=we're rejected,2=INVITE,3=BEGIN
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int scaninvite(int msec) {
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int i, size;
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unsigned char *take;
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Uint32 unique = 0;
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size = getmsg(msec);
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if (size < 6) return 0;
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if (*mesg!=PKT_INVITE && *mesg!=PKT_BEGIN) return 0;
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if (sender.sin_family != mastername.sin_family
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|| sender.sin_addr.s_addr != mastername.sin_addr.s_addr
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|| sender.sin_port != mastername.sin_port) return 0;
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myslot=mesg[5];
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if (6 == size || 0xff == mesg[5] || 0xff == mesg[6]) return 1;
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/* update unique */
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memcpy(&unique, mesg+1, 4);
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if (unique != network_unique)
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set_unique(ntohl(unique));
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memset(netnodes,0,sizeof(netnodes));
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size-=6;
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take=mesg+6;
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while(*take!=0xff && size>=17) {
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if((i=*take)<MAXNETNODES) {
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netnodes[i].used=1;
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memmove(netnodes[i].name,take+1,16);
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}
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take+=17;
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size-=17;
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}
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take++; size--; /* read 0xff */
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if(*mesg==PKT_INVITE) {
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return 2;
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} else { /* BEGIN */
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if (size != sizeof(configopts)) {
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fprintf(stderr, "PKT_BEGIN has wrong size: %i != %i\n", size, (int) sizeof(configopts));
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return 1; /* broken packet */
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}
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set_game_options(take);
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return 3;
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}
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}
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int send_join(struct sockaddr_in *netname, char playername[16]) {
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int res = 0;
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long now;
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set_unique(-1); /* reset unique and random */
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mastername = *netname;
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*regpacket=PKT_JOIN;
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writeversion(regpacket + 1);
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memmove(regpacket+5, playername, 16);
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now=longtime();
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while(longtime()-now<10) {
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putmsg(&mastername,regpacket,1+4+16);
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if (0 == (res=scaninvite(1000))) continue;
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return res;
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}
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return 0;
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}
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void send_quit() {
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long now;
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int size;
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*regpacket = PKT_QUIT;
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writeunique(regpacket+1);
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now=longtime();
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while(longtime()-now<10) {
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putmsg(&mastername,regpacket,5);
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size=getmsg(1000);
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if(size<6) continue;
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if(mesg[0] != PKT_ACK || mesg[1] != PKT_QUIT) continue;
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if (isvalidunique(mesg+2))
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break;
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}
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}
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int start_network_game() {
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if(!registergame(playername, myname.sin_port, gameversion)) return 0;
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memset(netnodes,0,sizeof(netnodes));
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netnodes[0].used=1;
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memmove(netnodes[0].name,playername,16);
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myslot=0;
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return 1;
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}
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int begin_network_game() {
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inform(PKT_BEGIN);
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network = NETWORK_MASTER;
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/* TODO: wait for ack */
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return 1;
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}
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void send_invites() {
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inform(PKT_INVITE);
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}
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void cancel_network_game() {
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int i;
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mesg[0] = PKT_INVITE;
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writeunique(mesg+1);
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mesg[5] = 0xff;
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for(i=1;i<MAXNETNODES;++i) {
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if(netnodes[i].used) {
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putmsg(&netnodes[i].netname,mesg,6);
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}
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}
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}
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int handle_joins() {
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int size;
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int i, j;
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unsigned char temp[64];
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size=getmsg(40);
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switch (*mesg) {
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case PKT_JOIN:
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if (size < 21 || !isvalidversion(mesg+1)) return 0;
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break;
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case PKT_QUIT:
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if (size < 5 || !isvalidunique(mesg+1)) return 0;
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break;
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default:
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return 0;
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}
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/* Find host in list:
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* i == MAXETNODES: host not found, otherwise the found host
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* only if host not found:
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* j == -1: no free slot, otherwise first free slot
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*/
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j = -1;
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for (i = 1; i < MAXNETNODES; ++i) {
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if (!netnodes[i].used) {
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if (-1 == j) j = i;
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continue; /* don't compare with unused host */
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}
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if(memcmp(&netnodes[i].netname.sin_addr.s_addr,
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&sender.sin_addr.s_addr,4)) continue;
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if(memcmp(&netnodes[i].netname.sin_port,
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&sender.sin_port,2)) continue;
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/* found host */
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break;
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}
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if(*mesg==PKT_QUIT) {
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if(i < MAXNETNODES) /* if host found, reset entry */
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memset(netnodes+i,0,sizeof(struct netnode));
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/* send always ACK for QUITs */
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*temp=PKT_ACK;
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memmove(temp+1,mesg,5);
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putmsg(&sender,temp,6);
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} else {
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if (i==MAXNETNODES && j==-1) { /* reject */
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*mesg=PKT_INVITE;
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writeunique(mesg+1);
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mesg[5]=0xff;
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putmsg(&sender,mesg,6);
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return 0;
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}
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/* no explicit ack, send invites to all later */
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if(i==MAXNETNODES) i=j;
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memmove(&netnodes[i].netname.sin_addr.s_addr,
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&sender.sin_addr.s_addr,4);
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memmove(&netnodes[i].netname.sin_port,
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&sender.sin_port,2);
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netnodes[i].netname.sin_family=AF_INET;
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netnodes[i].used=1;
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memmove(netnodes[i].name,mesg+5,16);
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netnodes[i].name[15] = '\0';
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}
|
|
return 1;
|
|
}
|